[Freeciv-Dev] Re: AI strategy
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Dear diary, on Tue, Dec 04, 2001 at 10:32:09PM CET, I got a letter,
where ccrayne@xxxxxxxxxx told me, that...
> In <3C0D32A0.8050909@xxxxxxxxxxx>, on 12/04/01
> at 03:31 PM, vze2zq63@xxxxxxxxxxx said:
>
> :Here's another problem: if we handle handicaps as above, and an AI
> :player (civbot or server-side) is replaced by a human player, does the
> :human player inherit the unhandicaps?
>
> Yes. The basic rule should be that the server does not care if a given
> player is human, AI, or a combination of both.
Then I must ask, how will you handle replacing of AI by a human player
on the fly?
> Whatever handicaps or
> unhandicaps are agreed upon should be assigned only at the beginning of
> the game, and must be visible to all other players, although perhaps only
> if they have an embassy.
I think this is physical, not game stuff. I wouldn't restrict information
about it by any way.
--
Petr "Pasky" Baudis
UN*X programmer, UN*X administrator, hobbies = IPv6, IRC, FreeCiv hacking
.
"A common mistake that people make, when trying to design
something completely foolproof is to underestimate the
ingenuity of complete fools."
-- Douglas Adams in Mostly Harmless
.
Public PGP key, geekcode and stuff: http://pasky.ji.cz/~pasky/
- [Freeciv-Dev] Re: AI strategy, (continued)
- [Freeciv-Dev] Re: AI strategy, Raimar Falke, 2001/12/03
- [Freeciv-Dev] Re: AI strategy, Raahul Kumar, 2001/12/03
- [Freeciv-Dev] Re: AI strategy, Petr Baudis, 2001/12/03
- [Freeciv-Dev] Re: AI strategy, Per I. Mathisen, 2001/12/03
- [Freeciv-Dev] Re: AI strategy, Petr Baudis, 2001/12/03
- [Freeciv-Dev] Re: AI strategy, Raimar Falke, 2001/12/03
- [Freeciv-Dev] Re: AI strategy, Raahul Kumar, 2001/12/04
- [Freeciv-Dev] Re: AI strategy, Raimar Falke, 2001/12/04
- [Freeciv-Dev] Re: AI strategy, vze2zq63, 2001/12/04
- [Freeciv-Dev] Re: AI strategy, ccrayne, 2001/12/04
- [Freeciv-Dev] Re: AI strategy,
Petr Baudis <=
- [Freeciv-Dev] Re: AI strategy, ccrayne, 2001/12/04
- [Freeciv-Dev] Re: AI strategy, Petr Baudis, 2001/12/04
- [Freeciv-Dev] Re: AI strategy, ccrayne, 2001/12/04
- [Freeciv-Dev] Re: AI strategy, Ross W. Wetmore, 2001/12/05
- [Freeciv-Dev] Re: AI strategy, Reinier Post, 2001/12/05
- [Freeciv-Dev] Re: AI strategy, Raimar Falke, 2001/12/05
- [Freeciv-Dev] Re: AI strategy, Daniel Sjölie, 2001/12/04
- [Freeciv-Dev] Re: AI strategy, ccrayne, 2001/12/04
- [Freeciv-Dev] Re: AI strategy, Raahul Kumar, 2001/12/05
- [Freeciv-Dev] Re: AI strategy, ccrayne, 2001/12/05
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