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July 2004 thread index
freeciv-ai July 2004
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Last Modified: Fri Jul 30 15:10:28 2004
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[freeciv-ai] Re: [Freeciv-Dev] Re: (PR#9556) advdiplomacy.c:629
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Per I. Mathisen
,
2004/07/30
[freeciv-ai] Re: [Freeciv-Dev] (PR#9544) Auto settlers fade out working
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Jason Short
,
2004/07/30
[freeciv-ai] Re: puppeteer and gui-txt patched updated
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Guillermo Lopez Alejos
,
2004/07/21
[freeciv-ai] Re: (PR#6912) Optimize/reimplement CM: per-city caches
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Benoit Hudson
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2004/07/20
[freeciv-ai] Re: (PR#6912) Optimize/reimplement CM: per-city caches
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Per I. Mathisen
,
2004/07/20
[freeciv-ai] Re: (PR#6912) Optimize/reimplement CM: per-city caches
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Benoit Hudson
,
2004/07/20
[freeciv-ai] puppeteer and gui-txt patched updated
,
Guillermo Lopez Alejos
,
2004/07/20
[freeciv-ai] (PR#6912) Optimize/reimplement CM: per-city caches
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Jason Short
,
2004/07/20
[freeciv-ai] (PR#6912) Optimize/reimplement CM: per-city caches
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Jason Short
,
2004/07/20
[freeciv-ai] Re: (PR#7342) cm patch: heap-allocate the combinations
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Benoit Hudson
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2004/07/19
[freeciv-ai] (PR#7342) cm patch: heap-allocate the combinations
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Jason Short
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2004/07/21
[freeciv-ai] Re: (PR#7342) cm patch: heap-allocate the combinations
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Benoit Hudson
,
2004/07/22
[freeciv-ai] (PR#7342) cm patch: heap-allocate the combinations
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Jason Short
,
2004/07/23
[freeciv-ai] Re: (PR#7007) CM speedup patch: pruning on primary stat production
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Benoit Hudson
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2004/07/19
[freeciv-ai] Re: (PR#7007) CM speedup patch: pruning on primary stat production
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Per Inge Mathisen
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2004/07/19
[freeciv-ai] Re: (PR#7007) CM speedup patch: pruning on primary stat production
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Benoit Hudson
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2004/07/19
[freeciv-ai] Re: (PR#7007) CM speedup patch: pruning on primary stat production
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Billy Naylor
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2004/07/21
[freeciv-ai] (PR#7007) CM speedup patch: pruning on primary stat production
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Jason Short
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2004/07/19
[freeciv-ai] (PR#7342) cm patch: heap-allocate the combinations
,
Jason Short
,
2004/07/19
[freeciv-ai] puppeteer gtk-2.0 patch
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Guillermo Lopez Alejos
,
2004/07/19
[freeciv-ai] puppeteer 0.006 upluaded
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nikodimka
,
2004/07/18
[freeciv-ai] (PR#9063) Bug: AI can't handle notradesize/fulltradesize
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Mike Jing
,
2004/07/18
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
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Guillermo Lopez Alejos
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2004/07/16
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
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Jason Dorje Short
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2004/07/16
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
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nikodimka
,
2004/07/17
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
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Mike Kaufman
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2004/07/17
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
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Vasco Alexandre Da Silva Costa
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2004/07/17
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
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Mike Kaufman
,
2004/07/17
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
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Jason Dorje Short
,
2004/07/18
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
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nikodimka
,
2004/07/18
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
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Vasco Alexandre Da Silva Costa
,
2004/07/18
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
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nikodimka
,
2004/07/17
[freeciv-ai] puppeteer patches builded over versions that do not compile
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Guillermo Lopez Alejos
,
2004/07/14
[freeciv-ai] Re: (PR#9247) cm shouldn't count waste as a good thing
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Benoit Hudson
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2004/07/13
[freeciv-ai] (PR#9247) cm shouldn't count waste as a good thing
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Jason Short
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2004/07/16
[freeciv-ai] Re: (PR#9247) cm shouldn't count waste as a good thing
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Benoit Hudson
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2004/07/16
[freeciv-ai] (PR#9247) cm shouldn't count waste as a good thing
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Jason Short
,
2004/07/17
[freeciv-ai] Re: (PR#9247) cm shouldn't count waste as a good thing
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Benoit Hudson
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2004/07/19
[freeciv-ai] Re: (PR#9247) cm shouldn't count waste as a good thing
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Jason Short
,
2004/07/19
[freeciv-ai] Re: (PR#9247) cm shouldn't count waste as a good thing
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Benoit Hudson
,
2004/07/19
[freeciv-ai] (PR#9247) cm shouldn't count waste as a good thing
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Jason Short
,
2004/07/13
[freeciv-ai] Re: [Freeciv-Dev] (PR#9353) A save game that crashes the server
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Per Inge Mathisen
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2004/07/12
[freeciv-ai] Re: (PR#9116) Re: Freeciv algorythm
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Mike Kaufman
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2004/07/04
[freeciv-ai] (PR#9116) Re: Freeciv algorythm
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Per I. Mathisen
,
2004/07/04
[freeciv-ai] fake
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kaufman
,
2004/07/02
[freeciv-ai] Re: New settler code v17
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Per Inge Mathisen
,
2004/07/01
[freeciv-ai] Re: New settler code v17
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Gregory Berkolaiko
,
2004/07/01
[freeciv-ai] Re: Starting the implementation of the AI client
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Per Inge Mathisen
,
2004/07/01
[freeciv-ai] Re: Starting the implementation of the AI client
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Guillermo Lopez Alejos
,
2004/07/03
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