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July 2004 date index
freeciv-ai July 2004
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Last Modified: Fri Jul 30 15:10:28 2004
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July 30, 2004
[freeciv-ai] Re: [Freeciv-Dev] Re: (PR#9556) advdiplomacy.c:629
,
Per I. Mathisen
,
15:10
[freeciv-ai] Re: [Freeciv-Dev] (PR#9544) Auto settlers fade out working
,
Jason Short
,
09:30
July 23, 2004
[freeciv-ai] (PR#7342) cm patch: heap-allocate the combinations
,
Jason Short
,
22:48
July 22, 2004
[freeciv-ai] Re: (PR#7342) cm patch: heap-allocate the combinations
,
Benoit Hudson
,
16:23
July 21, 2004
[freeciv-ai] (PR#7342) cm patch: heap-allocate the combinations
,
Jason Short
,
11:39
[freeciv-ai] Re: puppeteer and gui-txt patched updated
,
Guillermo Lopez Alejos
,
07:02
[freeciv-ai] Re: (PR#7007) CM speedup patch: pruning on primary stat production
,
Billy Naylor
,
05:12
July 20, 2004
[freeciv-ai] Re: (PR#6912) Optimize/reimplement CM: per-city caches
,
Benoit Hudson
,
18:41
[freeciv-ai] Re: (PR#6912) Optimize/reimplement CM: per-city caches
,
Per I. Mathisen
,
16:05
[freeciv-ai] Re: (PR#6912) Optimize/reimplement CM: per-city caches
,
Benoit Hudson
,
13:14
[freeciv-ai] puppeteer and gui-txt patched updated
,
Guillermo Lopez Alejos
,
12:07
[freeciv-ai] (PR#6912) Optimize/reimplement CM: per-city caches
,
Jason Short
,
11:54
[freeciv-ai] (PR#6912) Optimize/reimplement CM: per-city caches
,
Jason Short
,
11:39
July 19, 2004
[freeciv-ai] Re: (PR#9247) cm shouldn't count waste as a good thing
,
Benoit Hudson
,
22:50
[freeciv-ai] Re: (PR#9247) cm shouldn't count waste as a good thing
,
Jason Short
,
22:18
[freeciv-ai] Re: (PR#9247) cm shouldn't count waste as a good thing
,
Benoit Hudson
,
22:08
[freeciv-ai] Re: (PR#7342) cm patch: heap-allocate the combinations
,
Benoit Hudson
,
21:11
[freeciv-ai] Re: (PR#7007) CM speedup patch: pruning on primary stat production
,
Benoit Hudson
,
15:57
[freeciv-ai] Re: (PR#7007) CM speedup patch: pruning on primary stat production
,
Per Inge Mathisen
,
14:17
[freeciv-ai] Re: (PR#7007) CM speedup patch: pruning on primary stat production
,
Benoit Hudson
,
14:02
[freeciv-ai] (PR#7007) CM speedup patch: pruning on primary stat production
,
Jason Short
,
09:59
[freeciv-ai] (PR#7342) cm patch: heap-allocate the combinations
,
Jason Short
,
09:15
[freeciv-ai] puppeteer gtk-2.0 patch
,
Guillermo Lopez Alejos
,
07:22
July 18, 2004
[freeciv-ai] puppeteer 0.006 upluaded
,
nikodimka
,
19:14
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
,
Vasco Alexandre Da Silva Costa
,
08:13
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
,
nikodimka
,
07:23
[freeciv-ai] (PR#9063) Bug: AI can't handle notradesize/fulltradesize
,
Mike Jing
,
03:02
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
,
Jason Dorje Short
,
02:57
July 17, 2004
[freeciv-ai] (PR#9247) cm shouldn't count waste as a good thing
,
Jason Short
,
20:18
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
,
Mike Kaufman
,
19:34
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
,
Vasco Alexandre Da Silva Costa
,
19:12
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
,
Mike Kaufman
,
10:33
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
,
nikodimka
,
07:48
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
,
nikodimka
,
07:42
July 16, 2004
[freeciv-ai] Re: (PR#9247) cm shouldn't count waste as a good thing
,
Benoit Hudson
,
11:43
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
,
Jason Dorje Short
,
10:55
[freeciv-ai] Re: puppeteer patches builded over versions that do not compile
,
Guillermo Lopez Alejos
,
10:14
[freeciv-ai] (PR#9247) cm shouldn't count waste as a good thing
,
Jason Short
,
10:12
July 14, 2004
[freeciv-ai] puppeteer patches builded over versions that do not compile
,
Guillermo Lopez Alejos
,
12:26
July 13, 2004
[freeciv-ai] Re: (PR#9247) cm shouldn't count waste as a good thing
,
Benoit Hudson
,
17:44
[freeciv-ai] (PR#9247) cm shouldn't count waste as a good thing
,
Jason Short
,
16:18
July 12, 2004
[freeciv-ai] Re: [Freeciv-Dev] (PR#9353) A save game that crashes the server
,
Per Inge Mathisen
,
15:57
July 04, 2004
[freeciv-ai] Re: (PR#9116) Re: Freeciv algorythm
,
Mike Kaufman
,
11:06
[freeciv-ai] (PR#9116) Re: Freeciv algorythm
,
Per I. Mathisen
,
05:23
July 03, 2004
[freeciv-ai] Re: Starting the implementation of the AI client
,
Guillermo Lopez Alejos
,
16:01
July 02, 2004
[freeciv-ai] fake
,
kaufman
,
05:33
July 01, 2004
[freeciv-ai] Re: New settler code v17
,
Gregory Berkolaiko
,
08:30
[freeciv-ai] Re: New settler code v17
,
Per Inge Mathisen
,
07:26
[freeciv-ai] Re: Starting the implementation of the AI client
,
Per Inge Mathisen
,
07:22
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