[freeciv-ai] (PR#9247) cm shouldn't count waste as a good thing
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[freeciv-ai] (PR#9247) cm shouldn't count waste as a good thing |
From: |
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Tue, 13 Jul 2004 14:18:32 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9247 >
> [jdorje - Sat Jul 10 05:17:29 2004]:
>
> > [jdorje - Wed Jul 07 18:33:57 2004]:
> >
> > In copy_stats() in cm.c, corruption and waste is included in the
> > calculation of the goodness of trade and production. This seems to be
> > clearly wrong. If we put a weighting on shield production we don't
want
> > waste to be included in this.
>
> Can someone verify my logic is correct here? Am I missing something?
Yes, I'm missing something. The production values are AFAICT only used
for sanity checking. And if the waste/corruption values are removed the
sanity check fails. IMO this is a bug; these values should be dropped.
But I don't know enough to make changes here yet.
In any case it is the surplus (or sometimes the surplus plus a constant
amount, which is the same thing (!?!?)) that is used in the calculation
of goodness of a combination. So the patch was in error.
jason
Index: common/aicore/cm.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/aicore/cm.c,v
retrieving revision 1.31
diff -u -r1.31 cm.c
--- common/aicore/cm.c 13 Jul 2004 18:26:32 -0000 1.31
+++ common/aicore/cm.c 13 Jul 2004 21:18:07 -0000
@@ -463,8 +463,8 @@
static void copy_stats(struct city *pcity, struct cm_result *result)
{
result->production[FOOD] = pcity->food_prod;
- result->production[SHIELD] = pcity->shield_prod;
- result->production[TRADE] = pcity->trade_prod;
+ result->production[SHIELD] = pcity->shield_prod + pcity->shield_waste;
+ result->production[TRADE] = pcity->trade_prod + pcity->corruption;
result->surplus[FOOD] = pcity->food_surplus;
result->surplus[SHIELD] = pcity->shield_surplus;
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [freeciv-ai] (PR#9247) cm shouldn't count waste as a good thing,
Jason Short <=
|
|