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[freeciv-ai] (PR#6912) Optimize/reimplement CM: per-city caches
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[freeciv-ai] (PR#6912) Optimize/reimplement CM: per-city caches

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To: bh@xxxxxxxxxxxxxxxxxxx
Subject: [freeciv-ai] (PR#6912) Optimize/reimplement CM: per-city caches
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 20 Jul 2004 09:54:17 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6912 >

> [bhudson - Mon Mar 01 03:17:03 2004]:
> 
> I can't
> think of any problem of copying the parameter, but please inform me if
> it's just a lack of imagination on my part.

1.  It's slow.

2.  Some values in the struct may themselves be pointers.  So that data
wouldn't actually be copied.

jason



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