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[freeciv-ai] Re: (PR#9116) Re: Freeciv algorythm
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[freeciv-ai] Re: (PR#9116) Re: Freeciv algorythm

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To: swromania21@xxxxxxxxx
Subject: [freeciv-ai] Re: (PR#9116) Re: Freeciv algorythm
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 4 Jul 2004 09:06:31 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9116 >

On Sun, Jul 04, 2004 at 03:16:42AM -0700, Per I. Mathisen wrote:
> 
> This is not the right way to go about it. Currently we have continent
> numbers for all continents, set when the map is created. We should do
> the same for all oceans, so that we can check if city A lies by the same
> ocean as city B just by reading the ocean number. The changes should go
> in mapgen.c

As I might have mentioned before, ocean numbers should be negative.

-mike




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