[freeciv-ai] Re: [Freeciv-Dev] (PR#9544) Auto settlers fade out working
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9544 >
Christian Knoke wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9544 >
>
>
> CVS 29 JUL 2004 GTK2
>
> At a certain point, auto settlers stop working and go idle. I don't see why.
> There is still lot of work to do ...
>
> Savegame attached.
One reason is that the number of turns calculated to do an activity is
10x too high.
jason
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