[Freeciv] Re: Some questions
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Hi!
Mike Jing wrote:
Bobby D. Bryant <bdbryant@xxxxxxxxxxxxxxx> wrote:
Some suggestions re ICS by Civ2 players can be found at -
http://apolyton.net/forums/Forum6/HTML/001152.html
http://apolyton.net/forums/Forum6/HTML/001629.html
And one mention at http://www.apolyton.com/news/arc8-2000.shtml
(search the page for ICS).
Wow, that's a gold mine of great ideas. I should have digged it up
earlier. :-) Thanks Bobby.
From what I read there, it doesn't seem to be a great idea to kill the
free city centre.
Another idea came to my mind as I was reading the articles:
We could introduce a tech-maintenance-penalty. For say every ten techs
you researched, every city will produce one less science (used for
teaching the people). But if you build a library (university, research
lab), this effect disappears. So for every ten techs, you would have to
build at least a library. And when you've started building improvements
in a city, it's often wise to let it grow to get more out of them. So
there would still be many small cities, but your main cities will grow
to large cities with improvements. I think this would be realistic as
most cities are small.
Comments?
Niels
[Freeciv] Re: Some questions, Mike Jing, 2000/12/19
[Freeciv] Re: Some questions, Mike Jing, 2000/12/19
[Freeciv] Re: Some questions, Mike Jing, 2000/12/19
[Freeciv] Re: Some questions, Mike Jing, 2000/12/19
- [Freeciv] Re: Some questions,
Niels Weber <=
[Freeciv] Re: Some questions, Mike Jing, 2000/12/19
[Freeciv] Re: the struggle against city smallpox (was: Some questions), Reinier Post, 2000/12/20
[Freeciv] Re: the struggle against city smallpox (was: Some questions), Andrew McGuinness, 2000/12/21
[Freeciv] Re: the struggle against city smallpox (was: Some questions), Massimo Campostrini, 2000/12/21
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