[Freeciv] Re: city smallpox (was: Some questions)
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> > Another option would be to give you a discount for exploring the breadth of
> > the
> > tech tree, and a surcharge for exploring the depth,
>
> Yes, this is what Civ II does by requiring that all (?) techs from a
> given level must be researched before some at the next level can be
> reached. In Civ II you can't go for Republic just by researching its
> requirements.
I think a compromise like he is talking about would be cool. The degree
of penalty could be varied, from current method to civ2 method and
everything in between.
- [Freeciv] Re: city smallpox (was: Some questions), (continued)
- [Freeciv] Re: city smallpox (was: Some questions), Thue, 2000/12/19
- [Freeciv] Re: Some questions, Bobby D. Bryant, 2000/12/19
- [Freeciv] Re: Some questions, Bobby D. Bryant, 2000/12/19
- [Freeciv] Re: Some questions, Nathan Lovell, 2000/12/19
- [Freeciv] Re: Some questions, Bobby D. Bryant, 2000/12/19
- [Freeciv] city smallpox (was: Some questions), Reinier Post, 2000/12/19
- [Freeciv] Re: city smallpox (was: Some questions), Bobby D. Bryant, 2000/12/19
- [Freeciv] Re: city smallpox (was: Some questions), Daniel Sjölie, 2000/12/19
- [Freeciv] Re: city smallpox (was: Some questions), Nathan Lovell, 2000/12/19
- [Freeciv] city smallpox (was: Some questions), Reinier Post, 2000/12/19
- [Freeciv] Re: city smallpox (was: Some questions),
Nathan Lovell <=
- [Freeciv] Re: city smallpox (was: Some questions), Bobby D. Bryant, 2000/12/19
- [Freeciv] breaking city smallpox (was: Some questions), Reinier Post, 2000/12/19
[Freeciv] Re: Some questions, Mike Jing, 2000/12/19
[Freeciv] Re: Some questions, Mike Jing, 2000/12/19
[Freeciv] Re: Some questions, Mike Jing, 2000/12/19
[Freeciv] Re: Some questions, Mike Jing, 2000/12/19
[Freeciv] Re: Some questions, Mike Jing, 2000/12/19
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