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[Freeciv] Re: city smallpox (was: Some questions)
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[Freeciv] Re: city smallpox (was: Some questions)

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Cc: Freeciv users <freeciv@xxxxxxxxxxx>
Subject: [Freeciv] Re: city smallpox (was: Some questions)
From: Nathan Lovell <lovell@xxxxxxxxxxx>
Date: Tue, 19 Dec 2000 04:42:33 -0700 (MST)

> > Another option would be to give you a discount for exploring the breadth of 
> > the
> > tech tree, and a surcharge for exploring the depth,
> 
> Yes, this is what Civ II does by requiring that all (?) techs from a
> given level must be researched before some at the next level can be
> reached.  In Civ II you can't go for Republic just by researching its
> requirements.

I think a compromise like he is talking about would be cool.  The degree
of penalty could be varied, from current method to civ2 method and
everything in between.




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