[Freeciv-Dev] Re: CMA passes back control without reason (PR#1505)
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On Mon, Jun 03, 2002 at 03:01:17AM -0700, Raimar Falke wrote:
> On Mon, Jun 03, 2002 at 11:37:49AM +0200, Per I Mathisen wrote:
> > On Mon, 3 Jun 2002, Raimar Falke wrote:
> > > > I think attributes shouldn't be sent to the server at all.
> > >
> > > See the threads from 2001 why this isn't a good idea. Basically you
> > > can't know what are the proper attributes for a savegame if you don't
> > > save the attributes in the savegame.
> >
> > Maybe the server can request the attributes from the clients when it wants
> > to save them? That way we minimize the number of times you need to send
> > them to the server.
>
> Don't work if the network connection goes away or the client crashes.
Another solution is to store a unique game+turn identifier
with every savegame, and also store it at the client side.
IP address+port+timestamp+year would be good enough I think.
Then attributes can be saved at the client side. The problem this
creates is when you restart a game with a different client (e.g. on a
different host) with the same attributes. Is that supposed to work?
--
Reinier
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), (continued)
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Reinier Post, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Reinier Post, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Reinier Post, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Jason Short, 2002/06/03
[Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Per I Mathisen, 2002/06/03
[Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505),
Reinier Post <=
[Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Christian Knoke, 2002/06/03
[Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Christian Knoke, 2002/06/03
[Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Christian Knoke, 2002/06/03
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