Re: [Freeciv-Dev] Roadmap
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At 1999/04/08 14:19 , you wrote:
>1.8.1: The primary goal of this version is the integration of the gtk client.
>As for each version, patches that fixes a problem will be integrated first.
>Other patches will be integrated only if they impose no further delay
>on the release of 1.8.1 .
>
> Secondary goal is to be able to use a second metaserver.
>
> Other goals:
> - new command line;
> - minor changes on ruleset concerning building;
> - sell or exchange units in diplomatic treaties;
> - goto cursor;
> - change rules for diplomats vs spy.
>
> - fix ZOC rules to agree with civ2 (empty cities, getting of boat)
Unless I've missed them, there are several other non-conformities with Civ2
that I think would be nice to fix fairly soon:
- Civ2 style rivers (not their own terain type).
- Civ2 style trade (supply/demand based).
- Civ2 style specials (two possible for almost each terrain type).
- Civ2 style farmland (2nd irrigation allows Supermarket effect).
Is there a place for these (and any others' I've missed) in the Roadmap?
jjm
- Re: [Freeciv-Dev] Roadmap, (continued)
- Re: [Freeciv-Dev] Roadmap, Massimo Campostrini, 1999/04/09
- Re: [Freeciv-Dev] Roadmap, Bobby D. Bryant, 1999/04/09
- Re: [Freeciv-Dev] Roadmap, David Pfitzner, 1999/04/10
- Re: [Freeciv-Dev] Roadmap, Massimo Campostrini, 1999/04/10
- Re: [Freeciv-Dev] Roadmap, Trent Piepho, 1999/04/10
- Re: [Freeciv-Dev] Roadmap, Massimo Campostrini, 1999/04/12
- Re: [Freeciv-Dev] Roadmap, David Pfitzner, 1999/04/12
- Re: [Freeciv-Dev] Roadmap, Stephen Hodge, 1999/04/13
- Re: [Freeciv-Dev] Roadmap, David Pfitzner, 1999/04/10
- Re: [Freeciv-Dev] Roadmap, Mika Korhonen, 1999/04/12
Re: [Freeciv-Dev] Roadmap,
Jeff Mallatt <=
[Freeciv-Dev] Roadmap, Martin Willemoes Hansen, 1999/04/12
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