Re: [Freeciv-Dev] Roadmap
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Jeff Mallatt wrote:
> > - fix ZOC rules to agree with civ2 (empty cities, getting of boat)
>
> Unless I've missed them, there are several other non-conformities with Civ2
> that I think would be nice to fix fairly soon:
>
> - Civ2 style rivers (not their own terain type).
> - Civ2 style trade (supply/demand based).
> - Civ2 style specials (two possible for almost each terrain type).
> - Civ2 style farmland (2nd irrigation allows Supermarket effect).
>
> Is there a place for these (and any others' I've missed) in the Roadmap?
I think these are fair game for anyone who wants to do them,
but they will require more extensive code changes than the
fairly simple changes for ZOC.
(Personally, I don't have Civ2, so I'm not in a good position
to implement Civ2 conformance!)
-- David
- Re: [Freeciv-Dev] Roadmap, (continued)
- Re: [Freeciv-Dev] Roadmap, David Pfitzner, 1999/04/10
- Re: [Freeciv-Dev] Roadmap, Massimo Campostrini, 1999/04/10
- Re: [Freeciv-Dev] Roadmap, Trent Piepho, 1999/04/10
- Re: [Freeciv-Dev] Roadmap, Massimo Campostrini, 1999/04/12
- Re: [Freeciv-Dev] Roadmap, David Pfitzner, 1999/04/12
- Re: [Freeciv-Dev] Roadmap, Stephen Hodge, 1999/04/13
- Re: [Freeciv-Dev] Roadmap, David Pfitzner, 1999/04/10
- Re: [Freeciv-Dev] Roadmap, Mika Korhonen, 1999/04/12
Re: [Freeciv-Dev] Roadmap, Jeff Mallatt, 1999/04/09
[Freeciv-Dev] Roadmap, Martin Willemoes Hansen, 1999/04/12
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