Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2004:
[Freeciv-Dev] Re: (PR#8754) effects patch
Home

[Freeciv-Dev] Re: (PR#8754) effects patch

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: vasc@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#8754) effects patch
From: "Per Inge Mathisen" <per@xxxxxxxxxxx>
Date: Thu, 8 Jul 2004 02:40:49 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8754 >

On Wed, 7 Jul 2004, Vasco Alexandre da Silva Costa wrote:
> > *Please* prune the effects list in effects.h! Unusable and/or deprecated
> > effects should not be there.
>
> I was leaving that for last (probably post commit), because it needs to be
> discussed effect by effect. It is mostly a matter of how you want the game
> rules to work, rather than how the effects infrastructure needs to work.

It is very difficult to make up a mind about what should or should not be
supported when it is exceedingly difficult to figure out _is_ supported.

  - Per




[Prev in Thread] Current Thread [Next in Thread]