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[Freeciv-Dev] (PR#9313) loading a saved game gives wrong units
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[Freeciv-Dev] (PR#9313) loading a saved game gives wrong units

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Subject: [Freeciv-Dev] (PR#9313) loading a saved game gives wrong units
From: "Brett Albertson" <brett.albertson@xxxxxxxxxxxx>
Date: Thu, 8 Jul 2004 08:05:36 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9313 >

I was playing a game with the CVS version from two days ago or so.  I
saved my game, quit, recompiled with the CVS head from today.  When I
reloaded the game, my units were all wrong.  The workers became
engineers.  Triremes became Caravels.  Caravels became galleons. 
Phalanxes became archers.  Horsemen became chariots.  My explorer became
a Barbarian Leader!  The only units that seemed correct were settlers,
who remained settlers.  I assume this has something to do with the
change to the savegame code that went in a day or two ago.  I'm
attaching my savegame if it helps.

-- 
Brett Albertson
brett.albertson@xxxxxxxxxxxx

Attachment: civgame-0050m.sav.gz
Description: application/gzip


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