[Freeciv-Dev] Re: CMA passes back control without reason (PR#1505)
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On Sun, Jun 02, 2002 at 08:11:11PM +0200, Raimar Falke wrote:
> > Yes attributes (which are used by the CMA to store things) currently
> > get only submit at turn done. It is possible also to submit them at
> > every change but this wasn't necessary yet.
>
> Comments? Sending attributes more often will cause more bandwidth
> usage but will also prevent loss of data if the client
> aborts/disconnects/crashs.
I think attributes shouldn't be sent to the server at all.
--
Reinier
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/02
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505),
Reinier Post <=
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Reinier Post, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Reinier Post, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Reinier Post, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Jason Short, 2002/06/03
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