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[Freeciv-Dev] Re: CMA passes back control without reason (PR#1505)
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[Freeciv-Dev] Re: CMA passes back control without reason (PR#1505)

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To: Christian Knoke <chrisk@xxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505)
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Sun, 2 Jun 2002 20:11:11 +0200

On Mon, May 27, 2002 at 12:47:52AM +0200, Raimar Falke wrote:
> > > > After restart, CMA retreats for a bunch of cities.
> > > > When I go to city report, I can (re)activate the CMA
> > > > for the exact preferences which I saved just before.

This isn't a bug.

> Yes attributes (which are used by the CMA to store things) currently
> get only submit at turn done. It is possible also to submit them at
> every change but this wasn't necessary yet.

Comments? Sending attributes more often will cause more bandwidth
usage but will also prevent loss of data if the client
aborts/disconnects/crashs.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  +#if defined(__alpha__) && defined(CONFIG_PCI)
  +       /*
  +        * The meaning of life, the universe, and everything. Plus
  +        * this makes the year come out right.
  +        */
  +       year -= 42;
  +#endif
    -- Patch for 1.3.2 (kernel/time.c) from Marcus Meissner


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