[Freeciv-Dev] Re: for discussion: ics revisited
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Per I. Mathisen wrote:
On Mon, 18 Mar 2002, Jason Short wrote:
It seems pretty artificial to me...
Why?
Every Civ game has had science research increase by 50% under science
buildings. This includes all four SM ones (including CivIII, which does
address ICS), Freeciv, and every clone I know of.
In other words, its a very visible change. All players will wonder why
it has happened. It's overkill.
(As for changing the tech style, I have no problems with that. But
that's a different issue; it has nothing to do with ICS.)
I always thought the "natural" solution to ICS was to count all workers
working in a city's radius toward the "unhappiness" for that city, even
if they belonged to another city. This would make smallish ICS cities
be counted as cities several times their size for unhappiness calculations.
Forcing cities further apart does very little to solve the problem. We can
do that (much cleaner) with citymindist already.
Citymindist is less clean (though still pretty clean), because it's a
fixed-distance effect. The solution I outline (proposed by
someone-or-other many months ago) has a proportionally greater effect
depending on how close a player's cities are.
And, it is much less intrusive on the rulesets (than your solution).
But, why does forcing cities further apart not solve the problem? You
can still sprawl, but I don't see how that's ever going to stop...
I also think civIII's solution was pretty good: "set pop_cost 2".
Culture does help out in some ways, too (a city with no culture has
problems), but hurts in others (ICS will be able to eventually get huge
amounts of culture, though it'll cost).
jason
- [Freeciv-Dev] for discussion: ics revisited, Per I. Mathisen, 2002/03/18
- [Freeciv-Dev] Re: for discussion: ics revisited, Ben Webb, 2002/03/18
- [Freeciv-Dev] Re: for discussion: ics revisited, Gregory Berkolaiko, 2002/03/18
- [Freeciv-Dev] Re: for discussion: ics revisited, Jason Short, 2002/03/18
- [Freeciv-Dev] Re: for discussion: ics revisited, Gregory Berkolaiko, 2002/03/18
- [Freeciv-Dev] Re: for discussion: ics revisited, Per I. Mathisen, 2002/03/18
- [Freeciv-Dev] Re: for discussion: ics revisited, Greg Wooledge, 2002/03/18
- [Freeciv-Dev] Re: for discussion: ics revisited, Reinier Post, 2002/03/19
- [Freeciv-Dev] Re: for discussion: ics revisited, Gregory Berkolaiko, 2002/03/19
- [Freeciv-Dev] Re: for discussion: ics revisited, Ben Webb, 2002/03/19
- [Freeciv-Dev] Re: for discussion: ics revisited, Gregory Berkolaiko, 2002/03/19
- [Freeciv-Dev] Re: for discussion: ics revisited, Ben Webb, 2002/03/19
[Freeciv-Dev] Re: for discussion: ics revisited, Ross W. Wetmore, 2002/03/22
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