Complete.Org: Mailing Lists: Archives: freeciv-dev: March 2002:
[Freeciv-Dev] Re: for discussion: ics revisited

[Freeciv-Dev] Re: for discussion: ics revisited

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: for discussion: ics revisited
From: Jason Short <vze2zq63@xxxxxxxxxxx>
Date: Mon, 18 Mar 2002 13:13:51 -0500
Reply-to: jdorje@xxxxxxxxxxxx

Per I. Mathisen wrote:
This patch limits the usefulness of _only_ playing with inifite city
sprawl (ics) as a player strategy, without imposing artificial limitations
like notradesize, citymindist and family.

It seems pretty artificial to me...

I always thought the "natural" solution to ICS was to count all workers working in a city's radius toward the "unhappiness" for that city, even if they belonged to another city. This would make smallish ICS cities be counted as cities several times their size for unhappiness calculations.


[Prev in Thread] Current Thread [Next in Thread]