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[Freeciv-Dev] Re: for discussion: ics revisited

[Freeciv-Dev] Re: for discussion: ics revisited

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To: jdorje@xxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: for discussion: ics revisited
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Mon, 18 Mar 2002 18:18:45 +0000 (GMT)

On Mon, 18 Mar 2002, Jason Short wrote:

> Per I. Mathisen wrote:
> > This patch limits the usefulness of _only_ playing with inifite city
> > sprawl (ics) as a player strategy, without imposing artificial limitations
> > like notradesize, citymindist and family.
> It seems pretty artificial to me...
> I always thought the "natural" solution to ICS was to count all workers 
> working in a city's radius toward the "unhappiness" for that city, even 
> if they belonged to another city.  This would make smallish ICS cities 
> be counted as cities several times their size for unhappiness calculations.

Mmm, what a bright suggestion...

How about implementing it?


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