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[Freeciv-Dev] Re: Another freeciv testing
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[Freeciv-Dev] Re: Another freeciv testing

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Another freeciv testing
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Mon, 11 Mar 2002 15:10:54 +0100

On Mon, Mar 11, 2002 at 01:20:09PM +0000, Gregory Berkolaiko wrote:
> On Fri, 8 Mar 2002, Tony Stuckey wrote:
> 
> >     Theoretically, the (Freeciv-only) autoattack options should force
> > you to land a bodyguard before you land your diplomat.
> 
> autoattack gets only executed once or twice per turn (.... checking ....
> actually once, just before end of turn)
> thus if the spy can finish his dirty business before the turn is over, he 
> will escape unscathed.  I do not think it is unreasonable, spies want to 
> live too.

/me, as a non-ics player, would very much appreciate an (all time)
working autoattack feature. It would give me the chance to defend
my cities efectively rather than to loose them to the next lousy
part-time diplomat.

Right now autoattack is just pointless.

> I also believe we should make the game more interesting by making AI be 
> smarter, not by imposing more restrictions on ourselves.

Christian

BTW: How much increases a defending diplomat the price to buy
a city - does it at all?

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


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