Complete.Org: Mailing Lists: Archives: freeciv-dev: February 2002:
[Freeciv-Dev] Re: [Patch] Add buy info
Home

[Freeciv-Dev] Re: [Patch] Add buy info

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Vasco Alexandre Da Silva Costa <vasc@xxxxxxxxxxxxxx>
Cc: Christian Knoke <ChrisK@xxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [Patch] Add buy info
From: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 18 Feb 2002 22:42:49 -0600

On Mon, Feb 18, 2002 at 11:01:59AM +0100, Raimar Falke wrote:
> On Sun, Feb 17, 2002 at 11:04:20PM +0100, Christian Knoke wrote:
> > On Sun, Feb 17, 2002 at 03:29:19PM -0600, Mike Kaufman wrote:
> > > 
> > > attached new version. fixes the sell problem, divides label into 3.
> > 
> > I like it.
> > 
> > > There is a problem here, because the dialog size will change slightly if
> > > cost moves from 3 to 4 digits for example. I don't know how to solve
> > > this cleanly. Maybe vasc has some idea.
> > 
> > No problem, I think, because when it has resized once it keeps its
> > size, which I think is the best it can do.
> 
> > I personally would deactivate the change button, when changing is
> > forbidden, and deactivate the buy button when there is not enough
> > gold (thus making 1 popup superfluous). But that may be a matter 
> > of taste.
> 
> Ack. This was the original intention of the change.

ok, this ought to be the last rev of this sucker.
buy button now desensitized when you don't have enough cash

vasco, do you have any thoughts on the window resize issue?
otherwise should be committed.

-mike

Attachment: buy_info5.diff
Description: Text document


[Prev in Thread] Current Thread [Next in Thread]