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[Freeciv-Dev] Re: Elementarization of Unit Properties
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[Freeciv-Dev] Re: Elementarization of Unit Properties

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To: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Elementarization of Unit Properties
From: Jörg Zuther <zuther.joerg@xxxxxxxxx>
Date: Thu, 17 Jan 2002 22:41:45 +0100

On Mon, 14 Jan 2002 14:28:19 +0100 (MET), Per I. Mathisen wrote:
> On Mon, 14 Jan 2002, Jörg Zuther wrote:
> > 1. Elementarization of unit poperties:
> >
> >    Many properties/abilities are organized as a bunch, i.e.
> >    (see unittype.h/enum unit_flag_id)
> >    F_SETTLERS (contains all the worker abilities like irrigation,
> >                roads, mines, removing pollution, etc.)
> >    F_CARAVAN (contains helping wonders, establishing trade routes)
> >    F_DIPLOMAT (contains all diplomatic abilities)
> 
> Yes, that would be useful. Personally I would like F_UNIQUE (only one per
> nation at the same time), F_GAMELOSS (lose one of this unit and you lose
> the game), F_PALACE (can disband to create a palace in the city it is in;
> if it can found cities, create a palace in the new city), and lastly
> F_CITYBUSTER (double attack power vs cities). I need those for a modpack
> I'm very slowly putting together, so if you'd add these too, I'd be very
> happy :)

If I actually do it, then I will add these. Any other wishes?

 ,,
Jorg


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