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[Freeciv-Dev] Re: Elementarization of Unit Properties
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[Freeciv-Dev] Re: Elementarization of Unit Properties

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To: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Elementarization of Unit Properties
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 18 Jan 2002 09:10:25 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Fri, Jan 18, 2002 at 03:59:44AM +0100, Per I. Mathisen wrote:
> On Thu, 17 Jan 2002, Jörg Zuther wrote:
> > > Yes, that would be useful. Personally I would like F_UNIQUE (only one per
> > > nation at the same time), F_GAMELOSS (lose one of this unit and you lose
> > > the game), F_PALACE (can disband to create a palace in the city it is in;
> > > if it can found cities, create a palace in the new city), and lastly
> > > F_CITYBUSTER (double attack power vs cities). I need those for a modpack
> > > I'm very slowly putting together, so if you'd add these too, I'd be very
> > > happy :)
> >
> > If I actually do it, then I will add these. Any other wishes?
> 
> What, you want the entire list?
> 
> Okay, these are the hooks I need for the "alien invasion" modpack (which
> you ain't going to see for a while yet, so no hurry):
> 
> F_UNIQUE - only one per nation at a time
> F_GAMELOSS - you lose the game if you lose one of these
> F_PALACE (perhaps F_BUILDPALACE is better) - can disband to create palace,
>       and if disbands to found city, also creates a palace in that city
> F_REQPALACE - can only be built (started as well as completed) in the city
>       which has the palace

> F_SPENDPALACE - building this unit removes the palace from the city

Why should I want this?

> F_CITYBUSTER - double attack power against cities
> F_CITYGARRISON - double defensive power in cities (perhaps)

> F_SPENDPOP - reduce city size by 1 when built

We already have this. It is called pop_cost.

> F_AMPHIBIOUS - can travel over both land and water equally well (hard)
> option "nation_req = <nation>, <nation>, ..." in units.ruleset -
>       specifices which nations this unit is available for
> 
> And that's about it. If you implement any of those, I'll be very happy.

        Raimar

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