[Freeciv-Dev] Re: freeciv 1.12.1 spec?
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On Tue, Dec 04, 2001 at 02:46:15PM -0600, Mike Kaufman wrote:
> All this talk about 2.0 has made me think that we ought to release a
> 1.12.1.
> I propose that we set some specific goals that then release a new
> version when we've met them. My preliminary proposal is:
Very good idea.
> ******
> map topology: I should be able to play wrap_x, wrap_y, flat, or
> bicylindrically (Jason,Ross,Gaute?)
>
> map generation: it should play nice with the above and perhap generate
> more realistically. (I know Ross has some code relating to this, others)
>
> CMA: This should probably go in. (Raimar or whoever will do it)
>
> Sound: why not? It seems we have some people already working on it. We
> should make it a goal.
>
> newcitydialog: taken care of (though I have a couple of tweaks I might do
> over break)
>
> Watchtowers: done
>
> Win32 native: almost done?
>
> any other nice new features that I've forgotten about since 1.12.0: done
>
> switch to trident tileset by default: I think that there was a general
> consensus on this, and it won't be that hard to do.
> *******
>
> I think that these are easily reachable (with the possible exception of
> sound...), we just need consensus.
Ack. If we concentrate this can be achieved.
> This is not to say that if somebody comes up with a diplomatic AI that
> we shouldn't include it, but I think that we should work toward this
> list of stuff and release a 1.12.1 when we get it done (and if it
> includes better, cleaner AI, or a new hires tileset, then more power to
> us).
>
> Ok, thoughts, (contructive) criticism, etc? What should change on this
> list? Is it realistic to think about a 1.12.1? blah,blah
It is a good idea to set a goal. This may focus the energies and also
show authors that such a patch will be accepted/reviewed actively.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Many of my assistants were fans of Tolkien, who wrote 'Lord of the Rings'
and a number of other children's stories for adults. The first character
alphabet that was programmed for my plotter was Elvish rather than Latin."
-- from SAIs "life as a computer for a quarter of a century"
- [Freeciv-Dev] Re: freeciv 2.0 spec, (continued)
- [Freeciv-Dev] Re: freeciv 2.0 spec, Andrew Sutton, 2001/12/03
- [Freeciv-Dev] Re: freeciv 2.0 spec, Andrew Sutton, 2001/12/03
- [Freeciv-Dev] Re: freeciv 2.0 spec, Stepan Roh, 2001/12/03
- [Freeciv-Dev] Re: freeciv 2.0 spec, Vasco Alexandre Da Silva Costa, 2001/12/03
- [Freeciv-Dev] Re: freeciv 2.0 spec, Raimar Falke, 2001/12/04
- [Freeciv-Dev] Re: freeciv 2.0 spec, Andrew Sutton, 2001/12/04
- [Freeciv-Dev] Re: freeciv 2.0 spec, Raimar Falke, 2001/12/04
- [Freeciv-Dev] Re: freeciv 2.0 spec, Petrus Viljoen, 2001/12/04
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Mike Kaufman, 2001/12/04
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?,
Raimar Falke <=
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Raahul Kumar, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Mike Kaufman, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Raimar Falke, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Ross W. Wetmore, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Mike Kaufman, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Ross W. Wetmore, 2001/12/06
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Raimar Falke, 2001/12/06
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Ross W. Wetmore, 2001/12/05
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Mike Kaufman, 2001/12/05
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Petrus Viljoen, 2001/12/05
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