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[Freeciv-Dev] Re: freeciv 2.0 spec
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[Freeciv-Dev] Re: freeciv 2.0 spec

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To: Andrew Sutton <ansutton@xxxxxxx>
Cc: rf13@xxxxxxxxxxxxxxxxxxxxxx, Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>, freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: freeciv 2.0 spec
From: Petr Baudis <pasky@xxxxxxxxxxx>
Date: Mon, 3 Dec 2001 22:32:18 +0100

Dear diary, on Mon, Dec 03, 2001 at 10:13:57PM CET, I got a letter,
where Andrew Sutton <ansutton@xxxxxxx> told me, that...
> > IMHO some docu will help.
> 
> i think we might as well go further than that. it seems to be a recurring 
> theme with open source projects - a little documentation will help. it's a 
> complex system. why not alot of documentation. i mean, christ. take the time 
> to write down ideas for design and rationalize your decisions. it's not THAT 
> hard.
you are just trying to do too many things with too little people having too
little time, IMHO. even worse than we are trying to do currently.

> > So freeciv will be a guinea pig?
> 
> gotta start somewhere. i think it would be interesting to see how an open 
> source project does going thru a real requirements/design phase.
it does bad. but feel free to try it ;-). just please don't ruin freeciv along
that way ;p. as i said before, fork objectciv2 and hope you won't take the
same way.

-- 

                                Petr "Pasky" Baudis

UN*X programmer, UN*X administrator, hobbies = IPv6, IRC, FreeCiv hacking
.
  "A common mistake that people make, when trying to design
   something completely foolproof is to underestimate the
   ingenuity of complete fools."
     -- Douglas Adams in Mostly Harmless
.
Public PGP key, geekcode and stuff: http://pasky.ji.cz/~pasky/


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