[Freeciv-Dev] Re: freeciv 1.12.1 spec?
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Wed, Dec 05, 2001 at 05:02:24AM -0800, Raahul Kumar wrote:
>
> --- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> > On Tue, Dec 04, 2001 at 02:46:15PM -0600, Mike Kaufman wrote:
> > > All this talk about 2.0 has made me think that we ought to release a
> > > 1.12.1.
> >
> > > I propose that we set some specific goals that then release a new
> > > version when we've met them. My preliminary proposal is:
> >
> > Very good idea.
> >
> > > ******
> > > map topology: I should be able to play wrap_x, wrap_y, flat, or
> > > bicylindrically (Jason,Ross,Gaute?)
> > >
> > > map generation: it should play nice with the above and perhap generate
> > > more realistically. (I know Ross has some code relating to this, others)
> > >
> > > CMA: This should probably go in. (Raimar or whoever will do it)
> > >
> > > Sound: why not? It seems we have some people already working on it. We
> > > should make it a goal.
> > >
> > > newcitydialog: taken care of (though I have a couple of tweaks I might do
> > > over break)
> > >
> > > Watchtowers: done
> > >
> > > Win32 native: almost done?
> > >
> > > any other nice new features that I've forgotten about since 1.12.0: done
> > >
>
> One nice feature I would like to see in the code is AI cleanups.
I thought about this one before I wrote my list. I agree that we need
the cleanups. I just think that the goal to "cleanup the AI" is
nebulous. When do you say that [not] enough cleanup has been done to release?
As I said, I don't think all development on "side" projects should stop
to focus on such a 1.12.1 goal list (that would be pretty silly). I
assume that the goal of the AI cleanups is _not_ to change AI behavior
yet --- just cleanup the code? If 1.12.1 comes out with crystal AI code,
then more power to us, but if the cleanups are only "half-done", I don't
think it should stop us from releasing...
>
>
> > It is a good idea to set a goal. This may focus the energies and also
> > show authors that such a patch will be accepted/reviewed actively.
> >
> > Raimar
>
> So an email to the mailing list from Raimar telling us what the goals are
> for 1.12.1 would be nice.
yes, but I'd like a bit more feedback like yours from the community
whether or not anything should be added or removed from this preliminary
list.
-mike
- [Freeciv-Dev] Re: freeciv 2.0 spec, (continued)
- [Freeciv-Dev] Re: freeciv 2.0 spec, Andrew Sutton, 2001/12/03
- [Freeciv-Dev] Re: freeciv 2.0 spec, Stepan Roh, 2001/12/03
- [Freeciv-Dev] Re: freeciv 2.0 spec, Vasco Alexandre Da Silva Costa, 2001/12/03
- [Freeciv-Dev] Re: freeciv 2.0 spec, Raimar Falke, 2001/12/04
- [Freeciv-Dev] Re: freeciv 2.0 spec, Andrew Sutton, 2001/12/04
- [Freeciv-Dev] Re: freeciv 2.0 spec, Raimar Falke, 2001/12/04
- [Freeciv-Dev] Re: freeciv 2.0 spec, Petrus Viljoen, 2001/12/04
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Mike Kaufman, 2001/12/04
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Raimar Falke, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Raahul Kumar, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?,
Mike Kaufman <=
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Raimar Falke, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Ross W. Wetmore, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Mike Kaufman, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Ross W. Wetmore, 2001/12/06
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Raimar Falke, 2001/12/06
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Ross W. Wetmore, 2001/12/05
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Mike Kaufman, 2001/12/05
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Petrus Viljoen, 2001/12/05
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Daniel Sjölie, 2001/12/05
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Andrew Sutton, 2001/12/05
|
|