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[Freeciv-Dev] Re: FreeCiv - arcade game?
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[Freeciv-Dev] Re: FreeCiv - arcade game?

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To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: FreeCiv - arcade game?
From: Reinier Post <rp@xxxxxxxxxx>
Date: Mon, 24 Jul 2000 17:30:12 +0200

On Mon, Jul 24, 2000 at 03:23:39PM +0200, Jacek Pop³awski wrote:
> On Mon, Jul 24, 2000 at 01:56:42PM +0200, Reinier Post wrote:
> > > so you have to calculate "lag rate" for every player in every turn 
> > > in realtime :-)
> > 
> > Not on every turn, some sampling would be good enough.  Then use the 
> > average.
> > This would be useful in its own right (e.g. before the game even starts).
> 
> sometime connection really slow down... after european 1am everything
> is OK, but in the evening strange things happens...

Yes, I mean, take a sample every turn or so.  It really doesn't matter,
the cost is nothing compared to the existing traffic.

-- 
Reinier



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