[Freeciv-Dev] Re: FreeCiv - arcade game?
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On Mon, Jul 24, 2000 at 03:23:39PM +0200, Jacek Pop³awski wrote:
> On Mon, Jul 24, 2000 at 01:56:42PM +0200, Reinier Post wrote:
> > > so you have to calculate "lag rate" for every player in every turn
> > > in realtime :-)
> >
> > Not on every turn, some sampling would be good enough. Then use the
> > average.
> > This would be useful in its own right (e.g. before the game even starts).
>
> sometime connection really slow down... after european 1am everything
> is OK, but in the evening strange things happens...
Yes, I mean, take a sample every turn or so. It really doesn't matter,
the cost is nothing compared to the existing traffic.
--
Reinier
- [Freeciv-Dev] Re: FreeCiv - arcade game?, (continued)
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/23
- [Freeciv-Dev] Re: FreeCiv - arcade game?, ccrayne, 2000/07/23
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Nicolas Brunel, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?,
Reinier Post <=
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Daniel Burrows, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/24
[Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/22
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Mathias Hasselmann, 2000/07/22
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/23
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Mathias Hasselmann, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Daniel Burrows, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, dnh, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Paul Dean, 2000/07/24
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