[Freeciv-Dev] Re: FreeCiv - arcade game?
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On Mon, Jul 24, 2000 at 01:56:42PM +0200, Reinier Post wrote:
> > so you have to calculate "lag rate" for every player in every turn
> > in realtime :-)
>
> Not on every turn, some sampling would be good enough. Then use the average.
> This would be useful in its own right (e.g. before the game even starts).
sometime connection really slow down... after european 1am everything
is OK, but in the evening strange things happens...
- [Freeciv-Dev] Re: FreeCiv - arcade game?, (continued)
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Tobias Brox, 2000/07/22
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/23
- [Freeciv-Dev] Re: FreeCiv - arcade game?, ccrayne, 2000/07/23
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Nicolas Brunel, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?,
Jacek Popławski <=
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Daniel Burrows, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/24
[Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/22
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Mathias Hasselmann, 2000/07/22
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/23
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Mathias Hasselmann, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Daniel Burrows, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, dnh, 2000/07/24
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