[Freeciv-Dev] Re: FreeCiv - arcade game?
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On Mon, Jul 24, 2000 at 09:45:05AM +0200, Reinier Post wrote:
> There are two problems here: unfairness due to lag, which can be remedied
> by adding an artificial lag at the server end;
so you have to calculate "lag rate" for every player in every turn
in realtime :-)
> This would not only benefit players with poor connections, but also players
> such as myself, with fast connections but poor motor skills. I consistently
> lose games because I'm too clumsy in manipulating all those popup dialog
> windows.
I think the worst thing in the world will be "FreeCiv RTS" ;-)
what do you think about my idea, to make moves after end of turn?
- [Freeciv-Dev] FreeCiv - arcade game?, Jacek Popławski, 2000/07/22
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Mathias Hasselmann, 2000/07/22
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Tobias Brox, 2000/07/22
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/23
- [Freeciv-Dev] Re: FreeCiv - arcade game?, ccrayne, 2000/07/23
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?,
Jacek Popławski <=
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Nicolas Brunel, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Daniel Burrows, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/24
[Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/22
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