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To: Jacek Pop³awski <jp@xxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: FreeCiv - arcade game?
From: Mathias Hasselmann <Mathias.Hasselmann@xxxxxx>
Date: Sat, 22 Jul 2000 19:58:24 +0200

Jacek Pop³awski wrote:
> 
>   Hello. I played civ1/civ2 for years, and FreeCiv for 1 year,
> but only with AI. For 4 days I play with humans by
> Internet... So I think I am novice - I hope you won't
> be angry I write here...
>   Playing with real humans is incretible! But game turns
> little... arcade! And I really _hate_ RTS...
>   When I build diplomat, and send it to enemy city
> I must click on "action", but in the same time my enemy
> can just fight it... It should be impossible in turn-played
> strategy... I live in Poland, if somebody has good connection
> to civserver.freeciv.org - he is in much better situation.
>   I think:
> 
> - it should be possible to tell diplomat "go to city X
>   and make revolt" before move him

NO! This would make diplomatic attacks too simple!
(What's about protecting your diplomat with heavier units ;)

But there is a point were you are right:
The civserver should get some kind of lag protection.
War is really is unfair if two human players have different
latency times toward the server...

Ciao
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