[Freeciv-Dev] Re: FreeCiv - arcade game?
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In <20000723202428.E3878@xxxxxxxxxx>, on 07/23/00
at 08:24 PM, Reinier Post <rp@xxxxxxxxxx> said:
:make movement turn-based. City management and certain
:other tasks would still be asynchronous.
We need first to agree on a definition of "turn-based", since I would say
that the current implementation is very much "turn-based". Moreover, I
would like to see it become even more asynchronous, where it is reasonable
to do so. However, I do agree that certain actions should become "atomic",
and that the case where a Diplomat/Spy has logically entered a city, but
has not carried out an action solely because the game requires the player
to respond to a popup window, is such a case.
Best,
-- Chuck Crayne
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ccrayne@xxxxxxxxxxx
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- [Freeciv-Dev] FreeCiv - arcade game?, Jacek Popławski, 2000/07/22
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Mathias Hasselmann, 2000/07/22
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Tobias Brox, 2000/07/22
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/23
- [Freeciv-Dev] Re: FreeCiv - arcade game?,
ccrayne <=
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Nicolas Brunel, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Daniel Burrows, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/24
[Freeciv-Dev] Re: FreeCiv - arcade game?, Jacek Popławski, 2000/07/22
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