Complete.Org: Mailing Lists: Archives: freeciv-dev: April 2000:
[Freeciv-Dev] Re: Isometric view
Home

[Freeciv-Dev] Re: Isometric view

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Isometric view
From: Thue Janus Kristensen <thue@xxxxxxx>
Date: Thu, 6 Apr 2000 16:52:26 +0200

[...]
> Then the 'global' toplogical weirdness is that the north-pole is the
> top-right edge, the south-pole is the bottom-left edge, and the
> bottom-right edge is connected to the top-left edge.

that was the alternative we discussed.
>
> However, I still claim it wouldn't require huge changes to the current 
> client codes to support maps of this shape in addition to the existing 
> type of cylinder.  And while we're at it, we could add support for the
> pseudo-spherical design which someone much brighter than me suggested
> a couple of months back.
> 
> Jules

As I understand the pseudo-spherical design it would mean that the world became
irregular, ie two tiles would sometimes share both corner and side. This would
not be pretty in practice... (and definetly not compatible!)

-Thue



[Prev in Thread] Current Thread [Next in Thread]