Re: [[Freeciv-Dev] Babarians]
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>>>>> "Greg" == Greg Wooledge <wooledge@xxxxxxxxxxx> writes:
Greg> <idea> For more realism, make them into a nomadic
Greg> civilization -- rather than building cities, they should be
Greg> able to "reproduce" new units periodically. It might be an
Greg> ugly hack at the coding level, but I think it might be
Greg> feasible in terms of game play, if done right.
In my patch, they get units in three ways:
- a ship with 2 units is created on the sea. It gets recreated when
destroyed or when it has released the crew.
- From a hut (probability 1/12).
- Uprisings: in areas known to a player where no cities are near,
units pop up randomly. If someone knows the criterion from CivII
better, please tell me.
Falk
Re: [[Freeciv-Dev] Babarians], Samuel Porter, 1999/03/16
Re: [[Freeciv-Dev] Babarians], Falk Hueffner, 1999/03/17
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