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 >>>>> "F.Schaefer" == F Schaefer <fransch@xxxxxxxxxxxx> writes:
    >> I just wanted to announce I'm working on adding babarians to
    >> FreeCiv, so if anybody hast started the same or has some
    >> comments please contact me...
    F.Schaefer> * Take a windows95-flag as their standard.
    F.Schaefer> (insinuating the book-title 'barabarians led by B.G.')
    F.Schaefer> Well better don't take the flag, that may cause you
    F.Schaefer> problems, take something similar.
Hehe... For now, I quickly sketched a pirate flag for my "private"
civ2-like flag set. I could probably sketch one for the normal flag
set, too, or some people from .ch will get upset (they're race #14).
    F.Schaefer> * Make them independent, so that they can build
    F.Schaefer> cities, and their own little states. But they must be
    F.Schaefer> agressive. Otherwise Barbarians will be like a normal
    F.Schaefer> AI player.
I think they shouldn't build cities. If they did, they wouldn't be
different, abd also they don't in PayCiv.
    F.Schaefer> * They should not attack Explorers, since it is higly
    F.Schaefer> unfair to loose the explorer in the first turns, while
    F.Schaefer> others explore and make money ...
I think a hack that the first few huts don't contain barbarians would
be better; it seems unreasonable that barbarians don't attack
explorers, and it would require additional coding :)
        Falk
 
Re: [[Freeciv-Dev]  Babarians], Greg Wooledge, 1999/03/15
Re: [[Freeciv-Dev]  Babarians], Samuel Porter, 1999/03/16
Re: [[Freeciv-Dev]  Babarians],
Falk Hueffner <=
Re: [[Freeciv-Dev]  Babarians], Claus Leth Gregersen, 1999/03/15
RE: [[Freeciv-Dev]  Babarians], Stig Haugdahl, 1999/03/16Re: [[Freeciv-Dev]  Babarians], (continued)
 
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