[Freeciv] Re: info on rules change: city names
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On Wed, 14 Aug 2002, Reinier Post wrote:
> A client patch can generate any kind of name.
No, it cannot. Such an attempt will butt its head against this server
check:
if (!is_allowed_city_name(pplayer, city_name, punit->x, punit->y, TRUE)) {
return;
}
City names are generated and/or allowed by the server.
Yours
Per
- [Freeciv] info on rules change: city names, Per I. Mathisen, 2002/08/13
- [Freeciv] Re: info on rules change: city names, Miguel Farah, 2002/08/13
- [Freeciv] Re: info on rules change: city names, Per I. Mathisen, 2002/08/13
- [Freeciv] Re: info on rules change: city names, Christian Knoke, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Thomas Strub, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Christian Knoke, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Raimar Falke, 2002/08/14
- Message not available
- [Freeciv] Re: info on rules change: city names, Miguel Farah, 2002/08/15
- [Freeciv] Re: info on rules change: city names, Raimar Falke, 2002/08/15
- [Freeciv] Re: info on rules change: city names, Reinier Post, 2002/08/14
- [Freeciv] Re: info on rules change: city names,
Per I. Mathisen <=
- [Freeciv] Re: info on rules change: city names, Reinier Post, 2002/08/15
- [Freeciv] Re: info on rules change: city names, Per I. Mathisen, 2002/08/15
- [Freeciv] Re: info on rules change: city names, Reinier Post, 2002/08/15
- [Freeciv] Re: info on rules change: city names, Miguel Farah, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Christian Knoke, 2002/08/15
- [Freeciv] Re: info on rules change: city names, Raimar Falke, 2002/08/15
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