[Freeciv] Re: info on rules change: city names
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Per I. Mathisen [13/08/2002 20:20] dijo/said:
>
>A new default rule has been added to the cvs version of freeciv (1.13.1).
>
>A player can no longer have two cities with the same name.
>
>This feature can be deactivated or altered through the "set citynames X"
>server option. If set to 0, there are no restrictions (like before). If
>set to 1 (new default), city names have to be unique to a player. If set
>to 2 or 3, city names have to be globally unique. If set to 3, a player
>also isn't allowed to use a default city name of another nation.
May I ask: what happens (for X={1,2,3}) if I build a city called XYZ,
and then another player does the same thing? What if we both build it in
the same turn? What if I conquer the other XYZ? Am I forced to rename
it?
- [Freeciv] info on rules change: city names, Per I. Mathisen, 2002/08/13
- [Freeciv] Re: info on rules change: city names,
Miguel Farah <=
- [Freeciv] Re: info on rules change: city names, Per I. Mathisen, 2002/08/13
- [Freeciv] Re: info on rules change: city names, Christian Knoke, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Thomas Strub, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Christian Knoke, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Raimar Falke, 2002/08/14
- Message not available
- [Freeciv] Re: info on rules change: city names, Miguel Farah, 2002/08/15
- [Freeciv] Re: info on rules change: city names, Raimar Falke, 2002/08/15
- [Freeciv] Re: info on rules change: city names, Reinier Post, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Per I. Mathisen, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Reinier Post, 2002/08/15
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