Complete.Org: Mailing Lists: Archives: freeciv: August 2002:
[Freeciv] Re: info on rules change: city names

[Freeciv] Re: info on rules change: city names

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: info on rules change: city names
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Wed, 14 Aug 2002 13:18:30 +0200

On Wed, Aug 14, 2002 at 11:58:27AM +0200, Christian Knoke wrote:
> > > What about enforcing name rules?
> > 
> > I like to have easy rules, the more rules the harder its to play the 
> > game. When someone wants to name his cities 0x00 he should be able to
> > do it. 
> I wanted this because I hate guys who name their cities "1", "2", "3", ...
> or even "1", "1", "1" ... This is done to prevent other players identify
> their cities in a reasonable way, I guess. It's fighting with illegal means
> for me.

What about a minimum name length of 3?

> > >   - Name length restrictions to, lets say, 25 chars
> > 
> > San Nicolás de los arroyos (26 chars, argentine.ruleset)
> 30 chars?

Already limited to 32 chars.


 email: rf13@xxxxxxxxxxxxxxxxx
 checking for the vaidity of the Maxwell laws on this machine... ok
 checking if e=mc^2... ok
 checking if we can safely swap on /dev/fd0... yes
    -- kvirc 2.0.0's configure 

[Prev in Thread] Current Thread [Next in Thread]