[Freeciv] Re: info on rules change: city names
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On Thu, 15 Aug 2002, Reinier Post wrote:
> > On Wed, 14 Aug 2002, Reinier Post wrote:
> > > A client patch can generate any kind of name.
> OK, sloppy wording, sorry.What I meant is: if the client author knows
> the restriction imposed by the server, he can make the client generate
> arbitrary names obeying that restriction.
There is no need for a client patch for that. If the player knows these
restrictions, he can type perfectly "arbitrary" names into the city name
dialog!
But you still cannot circumvent the new restriction added by the
unique citynames patch.
Yours
Per
- [Freeciv] Re: info on rules change: city names, (continued)
- [Freeciv] Re: info on rules change: city names, Per I. Mathisen, 2002/08/13
- [Freeciv] Re: info on rules change: city names, Christian Knoke, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Thomas Strub, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Christian Knoke, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Raimar Falke, 2002/08/14
- Message not available
- [Freeciv] Re: info on rules change: city names, Miguel Farah, 2002/08/15
- [Freeciv] Re: info on rules change: city names, Raimar Falke, 2002/08/15
- [Freeciv] Re: info on rules change: city names, Reinier Post, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Per I. Mathisen, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Reinier Post, 2002/08/15
- [Freeciv] Re: info on rules change: city names,
Per I. Mathisen <=
- [Freeciv] Re: info on rules change: city names, Reinier Post, 2002/08/15
- [Freeciv] Re: info on rules change: city names, Miguel Farah, 2002/08/14
- [Freeciv] Re: info on rules change: city names, Christian Knoke, 2002/08/15
- [Freeciv] Re: info on rules change: city names, Raimar Falke, 2002/08/15
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