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[Freeciv] Re: the struggle against city smallpox (was: Some questions)
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[Freeciv] Re: the struggle against city smallpox (was: Some questions)

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To: Massimo Campostrini <Massimo.Campostrini@xxxxxxxxxxx>
Cc: Freeciv users <freeciv@xxxxxxxxxxx>
Subject: [Freeciv] Re: the struggle against city smallpox (was: Some questions)
From: Paul Dean <Paul@xxxxxxxxxxxxxxx>
Date: 21 Dec 2000 10:28:39 +0000

Massimo Campostrini <Massimo.Campostrini@xxxxxxxxxxx> wrote:

> Andrew McGuinness <andrew_mcguinness@xxxxxxxxxxx> writes:
>> I looked at the ICS discussions on apolyton that were pointed to
>> earlier, and I have some questions, really, rather than concrete
>> ideas.

> Yesterday I tried out "extreme ICS" (building as many cities as
> possible, packed as close as possible) in a one-continent solitaire,
> and pretty soon I was able to steamroll over any (hard) AI
> civilization with ease.  No challenge at all, it seem impossible not
> to win with this strategy.  I shudder at the idea of an AI using ICS
> :-(

>> Building big cities should be difficult, *but*, it should bring
>> rewards in terms of science and production.

> Definitely; has anybody tried out making universities, factories
> etc. much more effective?  E.g., library+university = 4x science,
> factory = 4x production

I think it would need to be much higher.  Something like library alone
= 5x science.



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