Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2004:
[Freeciv-Dev] Re: (PR#9818) Inland lakes and borders

[Freeciv-Dev] Re: (PR#9818) Inland lakes and borders

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: mstefek@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#9818) Inland lakes and borders
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 26 Aug 2004 15:21:59 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: >

Per I. Mathisen wrote:

> Since this has only a negative effect on the AI, that leaves civ1. Now, if
> it is maximum compatibility we want, then civ1 did not have named
> continents either, and ocean terraforming isn't allowed, IIRC, so land
> bridges isn't an issue.

OK, I am convinced.  The problem is with continent-wide wonders 
themselves.  This should be documented somewhere.

P.S.  It would have been nice to have named continents.


[Prev in Thread] Current Thread [Next in Thread]