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[Freeciv-Dev] Re: game engine / rapid prototyping mentality
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[Freeciv-Dev] Re: game engine / rapid prototyping mentality

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To: "Brandon J. Van Every" <vanevery@xxxxxxxxxxxxxxxxxxx>
Cc: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: game engine / rapid prototyping mentality
From: Raimar Falke <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Sat, 20 Dec 2003 00:09:15 +0100

On Thu, Dec 18, 2003 at 08:25:06PM -0800, Brandon J. Van Every wrote:
> > > I've played *lots* of Freeciv now.  Aside from multiplayer,
> > > what do you think I don't know?
> >
> > That's like saying "Aside from the United States, Canada, and Mexico,
> > I've been all over North America."
> 
> Are you telling me that completely different rules systems kick in?
> "Warning, Warning! Will Robinson.  We've got multiplayer!"  I think it's
> more like, "I've been all over the US, and also to Canada, Guatemala,
> Belize, and the Cayman Islands.  It's a lot of North America."

Please test multiplay.

> I'll take action *if* the Freeciv codebase is usable and productive for
> my purposes.  I haven't made that evaluation yet.

Please do your evaluation.

        Raimar

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