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[Freeciv-Dev] Re: rfc: default production
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[Freeciv-Dev] Re: rfc: default production

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To: Freeciv Developers ML <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: rfc: default production
From: Reinier Post <rp@xxxxxxxxxx>
Date: Mon, 9 Sep 2002 18:16:38 +0200

On Sun, Sep 08, 2002 at 03:28:39PM +0000, Per I. Mathisen wrote:
> On Fri, 6 Sep 2002, Raimar Falke wrote:
> > Yes giving up and just building coinage is a good solution IMHO. And
> > if no coinage is available choosea settler. The problem is removing
> > AI dependencies in the server. And it isn't a big problem if the user
> > has to switch from coinage to something other. We can also make this a
> > seperate event so that players can filter for it.
> 
> Coinage is a good default, since people will never want to keep it. You'd
> scroll down the city list and see all those coinage, and change them. If
> it was something moderately useful, like a bank or a settler, you could
> mistakenly believe you put it there on purpose some other turn.

I thought you lost half of your production when switching from coinage to
something useful?

> Yours
> Per

-- 
Reinier


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