Complete.Org: Mailing Lists: Archives: freeciv-dev: September 2002:
[Freeciv-Dev] Re: rfc: default production
Home

[Freeciv-Dev] Re: rfc: default production

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Cc: Davide Pagnin <nightmare@xxxxxxxxxx>, Freeciv Developers ML <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: rfc: default production
From: Thomas Strub <ue80@xxxxxxxxxxxxxxxxxxx>
Date: Fri, 6 Sep 2002 14:41:11 +0200

On Fri, Sep 06, 2002 at 02:25:36PM +0200, Raimar Falke wrote:
> On Fri, Sep 06, 2002 at 12:15:26PM +0200, Davide Pagnin wrote:
> 
> Yes giving up and just building coinage is a good solution IMHO. And
> if no coinage is available choose a settler. The problem is removing
> AI dependencies in the server. And it isn't a big problem if the user
> has to switch from coinage to something other. We can also make this a
> seperate event so that players can filter for it.

There is always something better than coinage. Build caravans, settlers
but not coinage, its much more expensive to buy the shields than
stockpiling them.

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxx
Nur weil das Aufzeichnen, Kopieren und Schnüffeln bei elektronischem 
Datenverkehr leichter als bei der klassischen Post ist, darf man es nicht
einfach tun.


[Prev in Thread] Current Thread [Next in Thread]