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[Freeciv-Dev] Re: rfc: default production
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[Freeciv-Dev] Re: rfc: default production

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To: Freeciv Developers ML <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: rfc: default production
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sun, 8 Sep 2002 15:28:39 +0000 (GMT)

On Fri, 6 Sep 2002, Raimar Falke wrote:
> Yes giving up and just building coinage is a good solution IMHO. And
> if no coinage is available choosea settler. The problem is removing
> AI dependencies in the server. And it isn't a big problem if the user
> has to switch from coinage to something other. We can also make this a
> seperate event so that players can filter for it.

Coinage is a good default, since people will never want to keep it. You'd
scroll down the city list and see all those coinage, and change them. If
it was something moderately useful, like a bank or a settler, you could
mistakenly believe you put it there on purpose some other turn.

Yours
Per

"I don't see why people are so upset about cloning sheep. American
television networks have been doing that to their audiences for years."
-- Jello Biafra




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