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To: Ilkka Lehtoranta <ilkleht@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: rfc: default production
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Mon, 2 Sep 2002 16:37:01 +0100 (BST)

On Mon, 2 Sep 2002, Ilkka Lehtoranta wrote:

> On Mon, 2 Sep 2002, Per I. Mathisen wrote:
> 
> > This is bad because it requires a lot of AI tentacles into the human
> > player code, which both creates fertile soil for bugs and also stops the
> > AI code from being properly optimized for AIs. And it doesn't really give
> > you good advice anyway.
> 
> I agree.
> 
> > So I want to remove it. (Yeah, I'm in that mood today.)
> >
> > Instead, I suggest this simple rule:
> >
> > if (was producing unit)
> >     continue producing that type of unit
> > else if (was producing building and can build capitalization)
> >     switch to capitalization
> > else
> >     /* eg civ2 ruleset */
> >     switch to first FirstBuild unit (phalanx etc)
> 
> IMO if it was producing building game could continue producing it again
> until player changes it to something sensible. I consider it is always
> better produce new buildings than do nothing (or build capitalization).

A more sensible proposal, aye.

G.



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