[Freeciv-Dev] Re: CMA passes back control without reason (PR#1505)
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On Thu, Jun 06, 2002 at 11:15:35AM +0200, Per I Mathisen wrote:
> On Mon, 3 Jun 2002, Raimar Falke wrote:
> > To end this discussion (at least for the release) we should add an
> > item to BUGS:
> > Note that attributes and so your CMA settings or only saved (at the
> > server) every time you press turn done.
>
> Done. Should we do the same for attributes' endian problems? I don't see
> any easy solution for this that can be implemented before release.
Yes. Please.
Raimar
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- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), (continued)
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Christian Knoke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Reinier Post, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Reinier Post, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Reinier Post, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Christian Knoke, 2002/06/03
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Raimar Falke, 2002/06/04
- [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505), Christian Knoke, 2002/06/04
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