[Freeciv-Dev] Re: [Patch][RFC] AI can fly
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On Sat, Mar 02, 2002 at 06:11:07PM +0000, Gregory Berkolaiko wrote:
> In general, I am toying with the idea to have an infoset for AI, an advice
> database of sorts, which would contain info like:
> 1. what to build to protect from unit_type1
> 2. what to build to attack a city defended by unittype2
There is already code in ai/ which does this.
> 3. what research to go for in such and such situation
> etc
Much more difficult and IMHO the wrong direction since a script-able
AI have to be updated.
Also note that we have already such infos/hints for the AI: enum
unit_role_id.
Raimar
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- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, (continued)
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Gregory Berkolaiko, 2002/03/01
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Raahul Kumar, 2002/03/02
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Per I. Mathisen, 2002/03/02
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Raahul Kumar, 2002/03/02
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Gregory Berkolaiko, 2002/03/02
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Per I. Mathisen, 2002/03/02
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Gregory Berkolaiko, 2002/03/02
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Tony Stuckey, 2002/03/02
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Raimar Falke, 2002/03/02
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Tony Stuckey, 2002/03/02
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly,
Raimar Falke <=
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Raahul Kumar, 2002/03/02
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Petr Baudis, 2002/03/03
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Raahul Kumar, 2002/03/03
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Per I. Mathisen, 2002/03/04
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Raimar Falke, 2002/03/04
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Ben Webb, 2002/03/04
- [Freeciv-Dev] Re: [Patch][RFC] AI can fly, Raahul Kumar, 2002/03/04
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