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[Freeciv-Dev] Re: [Patch][RFC] AI can fly
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[Freeciv-Dev] Re: [Patch][RFC] AI can fly

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [Patch][RFC] AI can fly
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Fri, 1 Mar 2002 20:56:33 +0000 (GMT)

On Fri, 1 Mar 2002, Gregory Berkolaiko wrote:

> Here is a patch that enables AI to control and to build flying units.  

Not there, here!!

> 
> Major defeciency: it only considers victims within 1-move reach of the 
> unit.  So units don't go to another island if there is big fighting there.  
> I'm still thinking what is the fastest way to implement it...
> 
> Other deficiencies: AI build selection is stupid but I had to follow it so 
> it wouldn't build bombers over every other possible unit.  Also AI would 
> always build barracks before building any attacking units and I did the 
> same for air units.  As a consequence AI very rarely actually gets to 
> building flying stuff.
> 
> Please test and tell me your idea on how bombers _should_ function.
> 
> G.
> 
> 
> 
> 

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