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[Freeciv-Dev] Re: new_city_dialog ver 12 (patch)
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[Freeciv-Dev] Re: new_city_dialog ver 12 (patch)

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To: Daniel Sjölie <deepone@xxxxxxxxxx>, Mike Kaufman <mkaufman@xxxxxxxxxxxxxx>, Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: new_city_dialog ver 12 (patch)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 23 Oct 2001 19:16:47 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Tue, Oct 23, 2001 at 06:58:31PM +0200, Daniel Sjölie wrote:
> 
> > > If the Granary is "130/130" the number of turns is 0. It should be 1.
> 
> Simply added 1 to granaryturns if it's 0... That really should be
> right...

Maybe not if the city can't grow.

> > > The new files happiness.[ch] should get an updated copyright header.
> 
> I didn't see the difference but I copied the header from gui-gtk/menu.c
> anyway...

/**********************************************************************
 Freeciv - Copyright (C) 2001 - SOME_NAMES
   This program is free software; you can redistribute it and/or modify

You may put your name here and that of Tuomas and others who helped
with the patch.

> Patch: (against ver 11, I hope Mike will do a ver 12 soon)
> http://www.acc.umu.se/~deepone/freeciv/patch-against-ncd11.diff.gz

??

I tested version 12.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  "brand memory are for windows users that think their stability
   problems come from the memory"
    -- bomek in #freeciv


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