[Freeciv-Dev] Re: new_city_dialog ver 12
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On 2001-10-23 12:49:32, Raimar Falke wrote:
> If the Granary is "130/130" the number of turns is 0. It should be 1.
Now I remember...
As far as I can se the granary can never be 130/130 - can it?
When the city grows normally at least the city grows when it _becomes_
full, not when it becomes overfull...
/Daniel
--
Now take a deep breath, smile and don't take life so seriously... :)
- [Freeciv-Dev] new_city_dialog ver 13, (continued)
- [Freeciv-Dev] Re: new_city_dialog ver 12 (patch), Raimar Falke, 2001/10/23
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
[Freeciv-Dev] Re: new_city_dialog ver 12,
Daniel Sjölie <=
[Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
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